Talismans

Minecraft Dungeons 2 Talismans

Passive bonuses that level up with you and shape your build.

Talismans
24
Equip Slots
3
Levels
3
XP to Max
92,400 XP
Companion Talismans
5

Type a talisman name to open the mini talisman inspector.

How talismans work

Passive Bonuses That Level Up With You

A talisman is always on while it is equipped. It earns XP as you play, so the same talisman becomes stronger over time.

  1. Talisman Slot 1 + Slot 2 + Slot 3
  2. Your Build
Equip Slots
3
Levels
3
  1. Earn XP with you
  2. Level 1 → Level 2 → Level 3
  3. Stronger passive effect

Level 1 → 2 needs 18,480. Level 2 → 3 needs 73,920. Every talisman shares this curve and needs 92,400 to reach Level 3.

  1. 1

    3 talisman slots

    You can equip up to three talismans at once, so every passive bonus competes for a slot.

  2. 2

    Earn XP while equipped

    An equipped talisman gains XP from normal play until it reaches its level cap.

  3. 3

    Level 1 → Level 2 → Level 3

    Each level increases the same passive effect instead of adding a new one.

  4. 4

    Passive build modifier

    There is no cooldown and no activation. The bonus applies the whole time the talisman is equipped.

An Artifact is triggered actively. A Talisman is always on while equipped. They are different systems even when they sit next to each other in the inventory.

All talismans

All Minecraft Dungeons 2 Talismans

Filter by type, effect role and acquisition, or search by name. Switch between cards and a compact level table.

Type

Effect

Acquisition

Showing 24 of 24 talismans

  • Passive

    Amethyst Lens

    Lv.3

    Ranged damage +25%

    • Ranged damage
    XP to Max
    92,400 XP
    Source
    Fixed Map Location
  • Passive

    Armadillo Amulet

    Lv.3

    Roll cooldown -45%

    • Mobility
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Passive

    Emerald of Good Fortune

    Lv.3

    Additional emerald chance +25%

    • Emeralds
    XP to Max
    92,400 XP
    Source
    Fixed Map Location
  • Passive

    Essence of Efficiency

    Lv.3

    Artifact cooldown -14%

    • Cooldown
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Passive

    Fist of Iron

    Lv.3

    Melee damage +35%

    • Melee damage
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Passive

    Glowstone Flask

    Lv.3

    Potion cooldown -25%

    • Cooldown
    XP to Max
    92,400 XP
    Source
    Random Dungeon / Rift Room
  • Companion

    Golem Kit

    Iron Golem

    Summons
    Iron Golem
    Respawn
    30 sec
    Base health
    220

    Level scaling: Companion progression

    Companion pages state that a companion gets stronger with each level but do not publish the exact Level 1–3 stats, so no per-level combat numbers are shown.

  • Passive

    Healing Heart

    Lv.3

    Health regen +5%/s

    • Survival
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Passive

    Looter's Charm

    Lv.3

    Enemy loot drop chance +4%

    • Loot
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Passive

    Lucky Clover

    Lv.3

    Additional loot chance +7%

    • Loot
    XP to Max
    92,400 XP
    Source
    Fixed Map Location
  • Passive

    Medallion of Momentum

    Lv.3

    Movement speed +300%

    • Mobility
    XP to Max
    92,400 XP
    Source
    Fixed Map Location
  • Passive

    Ocelot's Paw

    Lv.3

    Jumping melee damage +35%

    • Melee damage
    XP to Max
    92,400 XP
    Source
    Random Dungeon / Rift Room
  • Companion

    Prickle's Mark

    Prickle

    Summons
    Prickle
    Respawn
    30 sec
    Base health
    115

    Level scaling: Companion progression

    Companion pages state that a companion gets stronger with each level but do not publish the exact Level 1–3 stats, so no per-level combat numbers are shown.

  • Passive

    Sculk Badge

    Lv.3

    Positive status duration +25%

    • Survival
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Passive

    Sigil of Beeswax

    Lv.3

    Max health +35%

    • Survival
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Passive

    Soul Chip

    Lv.3

    Soul capacity +35%

    • Soul
    XP to Max
    92,400 XP
    Source
    Random Dungeon / Rift Room
  • Companion

    Tasty Bone

    Wolf

    Summons
    Wolf
    Respawn
    30 sec
    Base health
    130

    Level scaling: Companion progression

    Companion pages state that a companion gets stronger with each level but do not publish the exact Level 1–3 stats, so no per-level combat numbers are shown.

  • Passive

    Tendrils of the Sprout

    Lv.3

    All damage +300%

    • Damage
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Passive

    The Eye of Experience

    Lv.3

    XP gain +10%

    • XP
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Passive

    Thrifty Pendant

    Lv.3

    Damage bonus up to +200%

    • Damage
    XP to Max
    92,400 XP
    Source
    Fixed Map Location
  • Passive

    Twig of Dark Oak

    Lv.3

    Ammo capacity +60%

    • Ammo
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Passive

    Twisted Tooth

    Lv.3

    Souls gained +140%

    • Soul
    XP to Max
    92,400 XP
    Source
    Quest Reward
  • Companion

    Wobblestone

    Wobble

    Summons
    Wobble
    Respawn
    30 sec
    Base health
    50

    Level scaling: Companion progression

    Companion pages state that a companion gets stronger with each level but do not publish the exact Level 1–3 stats, so no per-level combat numbers are shown.

  • Companion

    Wonderful Wheat

    Llama

    Summons
    Llama
    Respawn
    30 sec
    Base health
    135

    Level scaling: Companion progression

    Companion pages state that a companion gets stronger with each level but do not publish the exact Level 1–3 stats, so no per-level combat numbers are shown.

Level progression

Level 1 to Level 3 Growth

Passive talismans publish an effect for every level, using one shared XP curve. Compare what each level actually adds before you invest XP.

Shared XP curve

  1. Level 1 → 218,480 XP
  2. Level 2 → 373,920 XP
Total to Level 392,400 XP

Level 1 → 2 needs 18,480. Level 2 → 3 needs 73,920. Every talisman shares this curve and needs 92,400 to reach Level 3.

Companion talismans are listed by their companion instead of three level values, because their per-level combat scaling is not published.

Essence of Efficiency

What Each Level Adds
  1. Lv.1Artifact cooldown -4%18,480 XP
  2. Lv.2Artifact cooldown -8%73,920 XP
  3. Lv.3Artifact cooldown -14%MAX

XP to Max: 92,400 XP

Magnitude comparison only. A bigger percentage is not automatically a stronger build choice, because each talisman modifies a different stat.

Find by effect

Find a Talisman by Effect

Most players start from the stat they want to raise. Pick an effect and see which talismans modify it.

Companions

Companion Talismans

Five talismans summon or strengthen a companion instead of granting a flat stat bonus. They use their own model, so they are listed separately.

  • Companion

    Golem Kit

    Iron Golem

    Summons
    Iron Golem
    Respawn
    30 sec
    Base health
    220

    Level scaling: Companion progression

    Companion pages state that a companion gets stronger with each level but do not publish the exact Level 1–3 stats, so no per-level combat numbers are shown.

  • Companion

    Wonderful Wheat

    Llama

    Summons
    Llama
    Respawn
    30 sec
    Base health
    135

    Level scaling: Companion progression

    Companion pages state that a companion gets stronger with each level but do not publish the exact Level 1–3 stats, so no per-level combat numbers are shown.

  • Companion

    Prickle's Mark

    Prickle

    Summons
    Prickle
    Respawn
    30 sec
    Base health
    115

    Level scaling: Companion progression

    Companion pages state that a companion gets stronger with each level but do not publish the exact Level 1–3 stats, so no per-level combat numbers are shown.

  • Companion

    Wobblestone

    Wobble

    Summons
    Wobble
    Respawn
    30 sec
    Base health
    50

    Level scaling: Companion progression

    Companion pages state that a companion gets stronger with each level but do not publish the exact Level 1–3 stats, so no per-level combat numbers are shown.

  • Companion

    Tasty Bone

    Wolf

    Summons
    Wolf
    Respawn
    30 sec
    Base health
    130

    Level scaling: Companion progression

    Companion pages state that a companion gets stronger with each level but do not publish the exact Level 1–3 stats, so no per-level combat numbers are shown.

Secret collection

8 Talismans Unlock the Secret Route

Eight talismans form the hidden collection. Collect all eight to open the Mosstrosity route, then defeat Mosstrosity to obtain Wonderful Wheat, the ninth talisman of that secret route.

Collection route · 8

  1. Amethyst Lens

    Ranged damage +25%

    Fixed map location

    Show on Map
  2. Emerald of Good Fortune

    Additional emerald chance +25%

    Fixed map location

    Show on Map
  3. Glowstone Flask

    Potion cooldown -25%

    Random dungeon or rift room

  4. Lucky Clover

    Additional loot chance +7%

    Fixed map location

    Show on Map
  5. Medallion of Momentum

    Movement speed +300%

    Fixed map location

    Show on Map
  6. Ocelot's Paw

    Jumping melee damage +35%

    Random dungeon or rift room

  7. Soul Chip

    Soul capacity +35%

    Random dungeon or rift room

  8. Thrifty Pendant

    Damage bonus up to +200%

    Fixed map location

    Show on Map

Unlocks the secret route

Mosstrosity

Obtained from Mosstrosity

Quest rewards

Quest Reward Talismans

Most passive talismans are rewards from a specific quest. Finish the quest once and the talisman is yours.

Choose your three

Choose Your Three Talismans

Pick three talismans to preview the build focus they create together. This is a preview, not a full loadout planner.

  • Empty slot

  • Empty slot

  • Empty slot

Builds

Talismans for Your Build

Different playstyles want different passive bonuses. These groups come from the curated builds and the effect each talisman actually modifies.

How to get

How to Get Talismans

Talismans are fixed rewards, not random rarity drops. The way you get one decides whether you can farm it or have to complete a secret route.

  • Quest Reward

    Finish a specific quest and the talisman is granted as its reward.

    16

  • Fixed Map Location

    A secret chest sits at a known spot, so the location can be shared exactly.

    5

  • Random Dungeon or Rift Room

    The talisman comes from a special room that is not guaranteed to generate every run.

    3

  • Secret Route Reward

    Obtained only after the hidden collection unlocks and the secret encounter is beaten.

    1

Talismans do not use the Common, Rare or Unique rarity model, so rarity filters do not apply here.

Data honesty

What We Know vs What the Game Doesn't Publish

Talisman effects and XP are published. Two conditions and the companion level scaling are not, so they stay marked instead of being estimated.

What we know

These fields are recovered for all 24 talismans and are safe to trust.

  • Level 1–3 effect values
  • XP curve
  • Acquisition source
  • Companion identity and base health
  • Fixed map locations

What stays unpublished

These values are not recovered from a reliable source yet. We do not estimate them.

  • Companion per-level combat scalingNot published
  • Tendrils of the Sprout health thresholdNot published
  • Thrifty Pendant emerald capNot published

We don't estimate hidden values without a reliable source. An honest gap is more useful than a made-up number.