Bosses

Minecraft Dungeons 2 Bosses

Find the boss you are fighting and see what it resists, which attacks hurt most, and what to change before you try again.

10 Bosses6 Minibosses

Quick counter

Twisted Warden

Howling Woods

  • Story
  • Rematch

Base HP

1,750

Resists

  • Melee0.8×
  • Soul0.5×
  • Damage from Melee, Soul is reduced.
  • If your current build leans on Melee, Soul, changing damage direction usually matters more than raising Item Power.

Encountered in

Down into the Deep Dark

Story progression

Bosses in story order

Where each boss sits in the story. Full quest walkthroughs stay on the quest pages.

  1. 01Honeycomb Fields

    The Illagers from the Rift

    Quest Walkthrough
  2. 02Howling Woods

    Corruption in the Woods

    Quest Walkthrough
  3. 03Howling Woods

    Down into the Deep Dark

    Quest Walkthrough
  4. 04Rainy Plains

    Wading Rainy Plains

    Quest Walkthrough
  5. 05Frozen Highlands

    Hiking Frozen Highlands

    Quest Walkthrough
  6. 06Singer's Meadow

    A Monstrosity in the Meadow

    Quest Walkthrough
  7. 07Humbler Huskland

    Wrath of the Sculkers

    Quest Walkthrough
  8. 08Humbler Huskland

    The Final Souldown

    Quest Walkthrough

Encounter board

All bosses

Ten full bosses and six minibosses. Filter by encounter type, weakness or region, and change the sort order.

Encounter type

Weakness

Showing 10 of 16

    • Story
    • Rematch

    Soul Corrupted Witch

    Howling Woods

    Base HP
    1,200
    Poise
    700

    Weakness

    • Blast1.15×

    Resists

    • Elemental0.75×

    Encountered in

    Corruption in the Woods

    • Story
    • Rematch

    Twisted Warden

    Howling Woods

    Base HP
    1,750
    Poise
    800

    Weakness

    No explicit vulnerability recovered

    Resists

    • Melee0.8×
    • Soul0.5×

    Encountered in

    Down into the Deep Dark

    • Story
    • Rematch

    Copper Monstrosity

    Rainy Plains

    Base HP
    2,400
    Poise
    1,200

    Weakness

    • Poison1.5×

    Resists

    • Lightning0.65×

    Encountered in

    Wading Rainy Plains

    • Story
    • Rematch

    The Prime Enchanter

    Frozen Highlands

    Base HP
    1,500
    Poise
    700

    Weakness

    No explicit vulnerability recovered

    Resists

    • Lightning0.5×
    • Ranged0.8×

    Encountered in

    Hiking Frozen Highlands

    • Story
    • Rematch

    Sculk Monstrosity

    Singer's Meadow

    Base HP
    2,000
    Poise
    1,200

    Weakness

    • Fire1.5×

    Resists

    • Soul0.65×

    Encountered in

    A Monstrosity in the Meadow

    • Story

    Monarch

    Humbler Huskland

    Base HP
    1,400
    Poise
    600

    Weakness

    No explicit vulnerability recovered

    Resists

    • Soul0.5×

    Encountered in

    Wrath of the Sculkers

    • Story
    • Rematch

    Monstrous Opus

    Humbler Huskland

    Base HP
    2,000
    Poise
    1,000

    Weakness

    Takes normal damage from every type

    Encountered in

    The Final Souldown

    • Story
    • Rematch

    Redstone Monstrosity

    Humbler Huskland

    Base HP
    2,400
    Poise
    1,200

    Weakness

    • Frost1.5×

    Resists

    • Blast0.75×
    • Fire0.65×

    Encountered in

    The Final Souldown

    • Story
    • Rematch

    The Supreme Evoker

    Humbler Huskland

    Base HP
    1,000
    Poise
    650

    Weakness

    Takes normal damage from every type

    Encountered in

    The Final Souldown

    • Secret

    Mosstrosity

    Base HP
    2,400
    Poise
    1,200

    Weakness

    • Lightning1.5×

    Resists

    • Poison0.65×

Damage type finder

Find by damage type

Which bosses take more or less damage from a type. Only explicit modifiers are shown, and a missing pair means normal damage.

Deals more damage · Soul

No boss has a recovered weakness to this type.

Damage types without an entry deal normal damage (×1.0).

Open Matchup Checker

Attack data

Attacks to watch

Every recorded attack with its base damage, damage type, reach and cooldown.

Danger is not only damage. A 30 ×3 volley at 30 blocks is a different threat from a 90 damage short-range slam.

Top dangerous attacks

  • Projectile volley

    Base damage
    18 ×3
    Damage type
    Ranged
    Reach
    10 blocks
    Cooldown
    3 sec
  • Projectile volley

    Base damage
    6 ×6
    Damage type
    Ranged
    Reach
    10 blocks
    Cooldown
  • Sonic boom

    Base damage
    32
    Damage type
    Ranged
    Reach
    10 blocks
    Cooldown
    3 sec

Boss mechanics

Summons, shields, heals and other abilities change the fight, so they are kept apart from attacks.

  • Summons reinforcements

Matchup checker

Check a boss matchup

A quick preview of this boss's explicit modifiers. The full tool also covers mobs and every damage type.

Damage types without an entry deal normal damage (×1.0).

Open Matchup Checker
  • Melee0.8×Resist
  • Soul0.5×Strong resistance

Prepare a build

Build for this boss

Build for Twisted Warden

Useful direction

Avoid relying on

  • Melee 0.8×
  • Soul 0.5×

Every line above is generated from the published boss data, not from an untested tactic.

Rewards

Rewards and farming

First-clear rewards stay separate from repeatable rewards, so you can see what is worth replaying.

Farm Finder

Observed reward context only. Specific item drop odds are not published.

Rematches

Rematch bosses

A revived boss is the same boss with a harder encounter, so it keeps the same boss page.

Secret boss

Mosstrosity

Mosstrosity is a hidden boss with its own weaknesses, summons and guaranteed reward.

Mosstrosity

Base HP
2,400
Poise
1,200
Speed
3 blocks/s
Base attack damage
35
Souls
200
  • Lightning1.5×
  • Poison0.65×

How to unlock

Requires the Secret Talisman route.

Full Secret Talisman Guide

Minibosses

Six minibosses

Minibosses are tracked as mobs, so their full pages live in the Mob Database.

  • Dartback

    Base HP
    700
    Base attack damage
    25
    Speed
    2.3 blocks/s
    Weakness
    Elemental
    Open Mob Page
  • Enderman

    Base HP
    480
    Base attack damage
    25
    Speed
    8 blocks/s
    Weakness
    Blast / Soul
    Open Mob Page
  • Evoker

    Base HP
    430
    Base attack damage
    Speed
    4 blocks/s
    Weakness
    Melee
    Open Mob Page
  • Harmonizer

    Base HP
    620
    Base attack damage
    30
    Speed
    4.5 blocks/s
    Weakness
    Blast / Melee
    Open Mob Page
  • Warden

    Base HP
    760
    Base attack damage
    25
    Speed
    6 blocks/s
    Weakness
    Blast
    Open Mob Page
  • Witch

    Base HP
    460
    Base attack damage
    50
    Speed
    5.5 blocks/s
    Weakness
    Blast
    Open Mob Page