Miniboss

Enderman

Enderman takes extra damage from Soul / Blast.

Combat Profile

Enderman

Miniboss

Base HP
480
Base attack damage
25
Speed
8 blocks/s
Poise
250
Souls
75
Weak to
Soul / Blast
Resists
Ranged

Combat Stats

Base HP
480

Base HP is the comparison value for one enemy at its base game-data tier. Because encounter scaling rises with difficulty and progression, use it to rank enemies against each other instead of predicting a final encounter number.

Base attack damage
25

The highest single base attack damage recorded for this enemy. A high value means one mistake can be lethal even if the enemy is not otherwise dangerous.

Speed
8 blocks/s

Movement speed in blocks per second. Fast enemies close distance quickly and are harder to kite.

Poise
250

Poise resists stagger and knockback. A high-poise enemy keeps attacking through your hits, so stun-locking it is unreliable.

Souls
75

The souls an enemy grants. High-soul enemies are useful when a build depends on soul generation.

Damage Matchups

How much damage this enemy takes from each of the ten damage types. A listed type has a confirmed multiplier; a missing type takes normal damage.

  • Melee1×Normal
  • Ranged0,2×Heavily resisted
  • Fire1×Normal
  • Frost1×Normal
  • Lightning1×Normal
  • Poison1×Normal
  • Soul1,15×Extra damage
  • Blast1,25×Extra damage
  • TNT1×Normal
  • Elemental1×Normal

Drops

Gear rolls and extra drops are listed only when they have been confirmed.

Guaranteed gear rolls
1
Additional rolls
4
Chance per additional roll
19,1%
  • Emeralds
  • TNT
  • Food
Find Item Sources

Exact drop rates for individual items are not available, so they are not listed here.

How to Counter Enderman

Weak to

Soul / Blast

Resists

Ranged

Speed

8 blocks/s

Poise

250

Minibosses have a large health pool, so prepare a build that can keep applying the weak damage type.

View Damage Matchups