Combat Profile
Enderman
Miniboss
- Base HP
- 480
- Base attack damage
- 25
- Speed
- 8 blocks/s
- Poise
- 250
- Souls
- 75
Combat Stats
- Base HP
- 480
- Base attack damage
- 25
- Speed
- 8 blocks/s
- Poise
- 250
- Souls
- 75
Base HP is the comparison value for one enemy at its base game-data tier. Because encounter scaling rises with difficulty and progression, use it to rank enemies against each other instead of predicting a final encounter number.
The highest single base attack damage recorded for this enemy. A high value means one mistake can be lethal even if the enemy is not otherwise dangerous.
Movement speed in blocks per second. Fast enemies close distance quickly and are harder to kite.
Poise resists stagger and knockback. A high-poise enemy keeps attacking through your hits, so stun-locking it is unreliable.
The souls an enemy grants. High-soul enemies are useful when a build depends on soul generation.
Damage Matchups
How much damage this enemy takes from each of the ten damage types. A listed type has a confirmed multiplier; a missing type takes normal damage.
- Melee1×Normal
- Ranged0,2×Heavily resisted
- Fire1×Normal
- Frost1×Normal
- Lightning1×Normal
- Poison1×Normal
- Soul1,15×Extra damage
- Blast1,25×Extra damage
- TNT1×Normal
- Elemental1×Normal
Drops
Gear rolls and extra drops are listed only when they have been confirmed.
- Guaranteed gear rolls
- 1
- Additional rolls
- 4
- Chance per additional roll
- 19,1%
- Emeralds
- TNT
- Food
Exact drop rates for individual items are not available, so they are not listed here.
How to Counter Enderman
Weak to
Soul / Blast
Resists
Ranged
Speed
8 blocks/s
Poise
250
Minibosses have a large health pool, so prepare a build that can keep applying the weak damage type.
View Damage Matchups
Enderman