Miniboss

Witch

Witch takes extra damage from Blast.

Combat Profile

Witch

Miniboss

Base HP
460
Base attack damage
50
Speed
5.5 blocks/s
Poise
300
Souls
75
Weak to
Blast
Resists
Elemental

Combat Stats

Base HP
460

Base HP is the comparison value for one enemy at its base game-data tier. Because encounter scaling rises with difficulty and progression, use it to rank enemies against each other instead of predicting a final encounter number.

Base attack damage
50

The highest single base attack damage recorded for this enemy. A high value means one mistake can be lethal even if the enemy is not otherwise dangerous.

Speed
5.5 blocks/s

Movement speed in blocks per second. Fast enemies close distance quickly and are harder to kite.

Poise
300

Poise resists stagger and knockback. A high-poise enemy keeps attacking through your hits, so stun-locking it is unreliable.

Souls
75

The souls an enemy grants. High-soul enemies are useful when a build depends on soul generation.

Damage Matchups

How much damage this enemy takes from each of the ten damage types. A listed type has a confirmed multiplier; a missing type takes normal damage.

  • Melee1×Normal
  • Ranged1×Normal
  • Fire1×Normal
  • Frost1×Normal
  • Lightning1×Normal
  • Poison1×Normal
  • Soul1×Normal
  • Blast1.15×Extra damage
  • TNT1×Normal
  • Elemental0.75×Resisted

Drops

Gear rolls and extra drops are listed only when they have been confirmed.

Guaranteed gear rolls
1
Additional rolls
4
Chance per additional roll
13.1%
  • Emeralds
  • TNT
  • Food
Find Item Sources

Exact drop rates for individual items are not available, so they are not listed here.

How to Counter Witch

Weak to

Blast

Resists

Elemental

Speed

5.5 blocks/s

Poise

300

Minibosses have a large health pool, so prepare a build that can keep applying the weak damage type.

View Damage Matchups