Couch co-op
- Best for
- Same-room play
- Players
- 2–4
- Internet
- Depends on whether you start an offline or online session
- Remote players
- Can be added if the session is taken online
Play together
Play solo or with up to four heroes using couch co-op, online multiplayer, mixed co-op, crossplay, party codes or matchmaking.
How are you playing?
Recommended
Mixed co-op
Your party
On this device
On another device
Mixed co-op
Local players can take the session online so remote friends join the same party.
At a glance
The confirmed multiplayer capabilities, before you pick a method.
"Up to 4" is the total party size. Mixed co-op shares the same four-player limit; it is not four couch players plus four online players.
Values come from official multiplayer and store information. Anything not verified is marked on this page instead of guessed.
Choose your mode
Pick the mode that matches where your players actually are.
Where players sit and whether the session is online are two separate choices. Couch play is not automatically offline, and online play is not only for remote players.
Player location
Same device
Remote device
Session mode
Offline
Online
Set up your party
Tell this helper how many players are on this device and how many are remote. It recommends a mode and a way to join.
How many players?
On this device
On another device
2 local, 1 remote
This is a setup helper, not a live session. It does not create a party or a party code.
Best mode
Mixed co-op
Join a party
Three ways to bring players together, depending on whether you already know who you're playing with.
You already know who you're playing with.
Invite from your platform friends list.
Share a code directly with someone, even without adding them.
The host shares the code; the friend enters it.
Find other heroes when you don't have a full party.
The game places you with compatible players.
Party code
A party code is the unique eight-character, alphanumeric code for your current party. It works across platforms.
Host
Friend
This site cannot generate a real in-game party code. Only the game can.
Matchmaking
Find other heroes when you don't have a full party.
You may join
Matching considers
There is no public queue estimate. This page explains what matchmaking considers, not a live queue time.
Two ways to start
I know the players
Use your friends list or a party code, then join the party.
I need players
Use matchmaking to find compatible players, and you may join an active session.
Crossplay gateway
The short answer first, then the platform matrix and the difference between playing together and sharing a hero.
Yes.
Minecraft Dungeons II supports cross-platform multiplayer and co-op, so players on different platforms can share a party.
| Platform | Couch | Online | Crossplay |
|---|---|---|---|
| PC | — | Yes | Yes |
| Xbox | Yes | Yes | Yes |
| PlayStation 5 | — | Yes | Yes |
| Nintendo Switch | — | Yes | Yes |
| Nintendo Switch 2 | — | Yes | Yes |
A dash means the current multiplayer data has no confirmed value yet, not that the feature is missing. Account and subscription rules live in the crossplay guide.
Don't mix these up
Can two different platforms play in the same party?
Don't mix these up
Can I use the same hero on another platform?
When the platform supports it and the platform account is linked to the same Microsoft account, online hero progression can continue on another platform.
Full crossplay guideImportant
Online and offline are separate modes. Choose the one that matches how you plan to play before you invest in a hero.
Choose before you invest
Online and offline are separate modes. Before you invest heavily in a hero, choose the mode that matches how you plan to play.
Players have reported creating an offline hero and then expecting to use it online. Treat the mode choice as a real decision, not a detail.
Best when
Best when
How this page labels evidence
Hero transfers between online and offline are not documented as permanent. Check the online vs offline guide and the updates page before assuming a transfer will change.
Session behavior
The session adapts as the party changes size.
Player 2 joins
Players 3 and 4 join
Player 3 leaves
The game adjusts the session as players join and leave.
How online sessions work
Online sessions run on dedicated servers rather than a player-hosted world. Server selection takes player latency into account.
No live server ping is shown here. This site cannot read the game's server assignment.
Progress and ownership
Online hero progression is stored by the game's backend and can continue on another supported platform when the platform account is linked to the same Microsoft account.
Not verified yet
Which player's quest state applies, how completion and rewards are assigned, and how joining mid-quest is counted are not documented clearly enough to state here. They will be added once verified.
When you and a friend are at different points, a few things can matter. This page does not invent a compatibility score.
If the rules are verified later, this section can become a real session compatibility helper.
The game adjusts the session as players join or leave.
Exact multiplayer scaling is not normalized yet, so this page does not show numbers such as enemy health per party size.
Players who do not own an expansion can still join a friend's expansion session through an invite or party code.
Matchmaking into an expansion session follows different rules, and ownership rules can change, so check this again after a patch.
Troubleshooting
Pick what's happening, and this router sends you to the page that owns the fix.
Hero not showing?
Did you create the hero in a different online or offline mode?
Understand hero modesPlatform requirements
Which platforms support which multiplayer features, and where the online requirement is owned.
| Platform | Couch | Online | Crossplay | Online requirement |
|---|---|---|---|---|
| PC | — | Yes | Yes | See platform page |
| Xbox | Yes | Yes | Yes | See platform page |
| PlayStation 5 | — | Yes | Yes | See platform page |
| Nintendo Switch | — | Yes | Yes | See platform page |
| Nintendo Switch 2 | — | Yes | Yes | See platform page |
Subscription and account requirements are owned by each platform page, not by this hub. Console online play may require that platform's online subscription.
Common questions
The questions players ask before their first co-op session.
Up to four, in any mix of local and remote players.
Yes. Couch co-op supports two to four players on one device.
Yes. Take the session online and remote friends can join your local players.
Yes. Cross-platform multiplayer and co-op are supported.
Share the party code from your lobby or active session. It works across platforms.
Yes. Matchmaking can place you into a new or already-running party.
Yes. A party can be joined in progress through a code or matchmaking. How shared progress is counted is not verified yet.
Online and offline are separate modes. Open the online vs offline guide before you invest in a hero.
Start with the troubleshooting router above, then open the full online troubleshooting page.