Talisman
Healing Heart
Survival
Healing Heart is a passive Talisman. Its effect improves at Level II and again at Level III, up to Health regen +5%/s.

- Level III Effect
- Health regen +5%/s
- Max Level
- Lv.3
- XP to Max
- 92 400 XP
What Healing Heart Does
This Talisman raises Survival while it is equipped. It has no cooldown and no activation, so the bonus is always on.
- Affected stat
- Survival
- Condition
- after 5 seconds out of combat
Effect text is generated from the published Level I–III values. Nothing is estimated.
Level Progression
Every passive Talisman publishes its Level I, II and III effect. Each step shows exactly what the upgrade adds and how much XP it costs.
- I
Health regen +1%/s
18 480 XP → II
- II
Health regen +3%/s
73 920 XP → III
- IIIMAX
Health regen +5%/s
MAX
XP to Max: 92 400 XP
Upgrade Gain
- I → II
- +2 percentage points
- II → III
- +2 percentage points
The largest increase comes from Level 1 → Level 2.
This is a comparison of the published values, not a recommendation. You decide whether the gain is worth the XP.
How to Get Healing Heart
Reward from
Wildflower WarriorRainy Plains
Talismans are fixed rewards, not random rarity drops, so the source decides whether you can farm it or have to complete a secret route.
Related Gear Effect
Gear effects that interact with a similar player stat or playstyle.
- Regeneration
Both interact with Survival.
View Regeneration →
These are related effects, not identical mechanics. The Talisman and the gear effect use different rules.
Build Fit
Where this Talisman fits, based on the stat it modifies and its curated build relations.
Similar Talismans
Talismans that share a stat, a related gear effect or a build relation.
- Sculk Badge
Survival
- Same stat
- Build relation
- Sigil of Beeswax
Survival
- Same stat
- Build relation
- Armadillo Amulet
Mobility
- Build relation
- Fist of Iron
Melee damage
- Build relation