Talisman

Ocelot's Paw

Melee damage

Ocelot's Paw is a passive Talisman. Its effect improves at Level II and again at Level III, up to Jumping melee damage +35%.

Ocelot's Paw icon
Level III Effect
Jumping melee damage +35%
Max Level
Lv.3
XP to Max
92.400 XP

What Ocelot's Paw Does

This Talisman raises Melee damage while it is equipped. It has no cooldown and no activation, so the bonus is always on.

Affected stat
Melee damage

Effect text is generated from the published Level I–III values. Nothing is estimated.

Level Progression

Every passive Talisman publishes its Level I, II and III effect. Each step shows exactly what the upgrade adds and how much XP it costs.

  1. I

    Jumping melee damage +10%

    18.480 XP → II

  2. II

    Jumping melee damage +20%

    73.920 XP → III

  3. IIIMAX

    Jumping melee damage +35%

    MAX

XP to Max: 92.400 XP

Upgrade Gain

I → II
+10 percentage points
II → III
+15 percentage points

The largest increase comes from Level 2 → Level 3.

This is a comparison of the published values, not a recommendation. You decide whether the gain is worth the XP.

How to Get Ocelot's Paw

Talismans are fixed rewards, not random rarity drops, so the source decides whether you can farm it or have to complete a secret route.

Related Gear Effect

Gear effects that interact with a similar player stat or playstyle.

These are related effects, not identical mechanics. The Talisman and the gear effect use different rules.

Build Fit

Where this Talisman fits, based on the stat it modifies and its curated build relations.

Recommended Uses

No specific usage relation is curated for this Talisman yet.

Playstyles

Builds using this Talisman

Build Planner

Similar Talismans

Talismans that share a stat, a related gear effect or a build relation.