Xbox App / PC Game Pass
Structure documentedCommunity tools document the local save layout and can detect it automatically, so you usually do not need to browse it by hand.
Save editor guide
Back up, find and safely edit your offline hero. Before editing anything, check whether your hero is stored locally.
Always create a backup before you edit a save.
This decides everything else. A local save editor can only reach an Offline hero.
Choose one option to see what it means for editing.
Save editor status
Support depends on the hero type and the platform, not on the game alone. This reflects what community tools can currently reach.
Last checked: 4 okt 2026
Quick answer
Offline PC heroes can currently be edited with community tools. Online heroes are stored on the game's backend and are not locally editable with ordinary save editors. Tool compatibility currently differs between Steam and Xbox App / PC Game Pass, so check your platform and game version before editing.
This page is about managing your own save safely. It does not host or automate save editors.
Compatibility
Pick your platform to see whether a local save workflow is available and what to check first.
Choose your platform to see what applies.
Before you edit
Editing is the second step, not the first. A backup is the only reliable way back.
Save location
The location depends on your platform. For Steam the exact path still needs local verification, so treat it as "confirm, then edit".
Community tools document the local save layout and can detect it automatically, so you usually do not need to browse it by hand.
Community reports point to a local save folder, but the path is not confirmed for every install or game version. Do not edit until you confirm it on your own save.
How to confirm your Steam path
Console save data is platform-managed. This guide does not cover exporting, decrypting or bypassing protected system saves.
Current tools
Tools change quickly after launch. These cards describe compatibility, not a ranking.
An open-source editor for local Offline heroes with its own backup and write verification. It targets the Xbox App / PC Game Pass layout.
Do not share the backups it creates. They can contain account-linked data such as a sign-in token.
A second tool appeared soon after launch, but its page was hidden shortly afterwards while the author updates it and it was flagged for review. Do not treat it as recommended while it is unavailable.
This site does not host or mirror save editor downloads. Always get a tool from its original project page.
Upload-based editors
Upload-based editors ask for your whole save. Some state that uploads are kept to improve the service, so treat this as a privacy decision, not just a tool choice.
Check before you upload
When in doubt, prefer a local tool, keep a separate backup, and never upload a save that contains account data you would not share.
Safe workflow
The button names belong to whatever tool you use. This process is what keeps a mistake from costing you the save.
Backup, one small change, verify, then continue
Change a single value, save, launch the game and check it. Only after that works should you make larger edits.
Editing scope
Community tools act on local offline data. The exact support depends on the tool and the game version.
Hero progress
Hero level, experience and progress values.
Currency
Emeralds and other currency amounts.
Gear
Item rarity, item power and effects on gear you already have.
Inventory
Stored and equipped items, and inventory organisation.
Town progress
Merchant, Blacksmith and Enchantsmith levels.
Internal field names, container revisions and raw asset identifiers are deliberately not shown here; they are implementation details, not player decisions.
Risk levels
Not everything a tool accepts is something the game will keep. Match the edit to its risk before you commit.
Game-valid is not the same as editor-accepted, and editor-accepted is not the same as save-file-valid. Stay within known game-valid ranges unless you are deliberately testing.
Cloud sync
A cloud service can restore an older revision of a save and silently overwrite your edit.
Cloud sync is not the same thing as a backup.
New revision accepted
The edit survives.
Older revision wins
The edit disappears.
This has happened with early community tools: the edit looked correct, then the cloud put an older revision back. Keep a separate copy so a sync conflict never costs you the save.
What it looks like
The edit appeared in game. You restarted the game. The old save came back.
Troubleshooting
Pick the closest problem to see the checks that matter before you touch anything else.
Choose what happened to see the checks.
Recovery
Restoring is the same discipline as editing: game closed, whole structure, verify after.
Scope
Local editing only ever applies to Offline heroes. Moving a hero between Online and Offline is a decision, not a save trick.
Stored on the game's backend, so local save editors cannot reach it.
Stored in local PC save data, so backup and community editing may be possible.
That choice belongs to the hero mode decision, not to a save editor. Changing mode to make a hero locally editable is out of scope here.
Privacy
A backup is not only your hero. On some platforms it can include account-linked data such as a sign-in token, so never post a full backup when you ask for help.
Share this instead
This site will not ask you to upload a full save to get help.
Before you edit
Work through this before opening an editor. It is a guide, not a lock.
Freshness
Save editing is patch-sensitive and platform-sensitive. Tool support, save paths and game versions change quickly, so verify against the current version before editing.
Last reviewed
4 okt 2026
If a tool or save path seems out of date, treat this page as a starting point and confirm against the current game version.