Artifact
Corrupted Beacon
- Soul
- Channeled
- Offensive
Corrupted Beacon is an active Soul Artifact. Cooldown 7 sec, Soul cost 0.
Holds while you keep the artifact active.
- Cooldown
- 7 sec
- Soul Cost
- 0 Souls
- Activation
- Channeled
- Best Fit
- Soul
Quick Facts
- Cooldown
- 7 sec
- Soul Cost
- 0 Souls
- Activation
- Channeled
- Element
- Soul
- Type
- Offensive
- Best Fit
- Soul
Only fields the production data closes are shown. Missing values are hidden, not guessed.
How Corrupted Beacon Works
Corrupted Beacon is an active Soul Artifact. Cooldown 7 sec, Soul cost 0.
- Activation
- Channeled
- Element
- Soul
Verified mechanics
Cooldown, Soul cost and activation are closed production facts. Exact ability damage, healing, radius and scaling are not exposed, so they are not estimated here.
Not yet verified
Exact ability magnitude and per-Item-Power scaling are not currently verified.
Soul Economy
Cost per activation
0 Souls
Cooldown
7 sec
Activation
Channeled
Soul Cost
0 Souls
Lower than most Artifacts
Cooldown
7 secFast
Slower than most Artifacts
This Artifact needs consistent Soul generation if you want to use it often.
A Soul cost of 0 is the published core value for this Artifact. It does not mean the whole ability is free.
Build around this ArtifactWhere to Get Corrupted Beacon
- Region dropBrave HavenOpen Region
- Region dropHoneycomb Fields
- Region dropLullaby Hills
These are known sources, not drop rates. Region-level drop probability is not published.
Possible Artifact Effects
Random effects this Artifact is eligible to roll. Eligible does not mean recommended.
8 compatible effects
Eligibility only. Recommended pairings come from verified build relations, not from this list.
View all effects →Build Fit
Artifact archetypes are not build playstyles. Curated build relations and the planner connect the two.
Item Power & Scaling
Item Power affects overall progression and combat scaling, but this Artifact's exact ability-value scaling curve has not been verified. No damage or duration values are estimated here.
Similar Artifacts
Compared by role, element, activation and Soul / cooldown profile.
- Lightning Rod
Lightning · Channeled · 6 sec · 0 Souls
- Same role
- Same activation
- Similar Soul cost
- Similar cooldown
- Winter Staff
Frost · Channeled · 5 sec · 0 Souls
- Same role
- Same activation
- Similar Soul cost
- Similar cooldown
- Soul Harvester
Soul · Charged · 5 sec · 15 Souls
- Same role
- Same element
- Similar cooldown
- Cinder Scepter
Fire · Charged · 5 sec · 25 Souls
- Same role
- Similar cooldown